









Pixel art is a medium I've been working in since I was a kid, and it's still a medium I work in often today in my free time. What you're seeing here is a fraction of what I've made in total, and among what I think is my best. Showing you everything would be rather difficult honestly, plus this page would be extremely long, and also a lot of my work has been lost or is hard to find. You can see more work on my profile on Pixeljoint.com, which I am relatively active on, although I do occasionally go on long periods of inactivity (Just in case you plan on messaging me through there and not going to my convenient 'Contact' tab.)

Except for the Nintendo Switch

A normal chest you will come across in my next upcoming game, 'Lost Caves'.

A chest obtained upon defeating a major boss in my upcoming game, 'Lost Caves'

a 32x32 pixel sprite of Lost Caves' Protagonist. This was abandoned in favor of a 16x16 sprite, but I still really like this design.

The sprite of Michael Miner I designed and preferred over the 32x32 sprite

A base enemy in Lost Caves.

Made for a weekly challenge on PixelJoint.com

"Dum dum, you give me gum gum" Made for a weekly challenge on PixelJoint.com

An enemy spaceship in Galastar known as a 'Viper'